Add the initial gamedata manifest so target servers can clone and sync runtime data during deployment.
10 lines
153 B
JSON
10 lines
153 B
JSON
{
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"server_id": 3301,
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"version": "1",
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"release": "",
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"generated_at": "",
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"git_branch": "main",
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"datasets": {},
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"hashes": {}
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}
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